Difference between revisions of "COMETPlayerTransfers"
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<youtube>5x_qU1VbEF4</youtube> | <youtube>5x_qU1VbEF4</youtube> | ||
− | ===Transfer | + | ===Transfer details=== |
− | If player has two registrations in COMET, previous registration and subsequent registration with a new club in the same sport, then the “Transfer | + | If a player has two registrations in COMET, previous registration and subsequent registration with a new club in the same sport, then the “Transfer details” button appears under registration’s screen. |
[[File:Tran1.png|none|frameless|700px]] | [[File:Tran1.png|none|frameless|700px]] | ||
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[[File:Tran2.png|none|frameless|700px]] | [[File:Tran2.png|none|frameless|700px]] | ||
− | Clicking the “Transfer | + | Clicking the “Transfer details” button allows authorized persons to either view existing transfer payment and agreement details or to add new transfer details if they do not yet exist. The dialog pops up for viewing/entering those transfer details. |
[[File:Tran3.png|none|frameless|700px]] | [[File:Tran3.png|none|frameless|700px]] | ||
− | + | The system sets the source club of a transfer automatically but leaves the user to choose a different one if needed. The list contains releasing clubs i.e. the clubs based on previous player’s registrations without the current club (actually, the list contains the registrations and only unique club’s registrations are shown, but the clubs' names are printed for simplicity;). Engaging club i.e. destination club of a transfer is automatically set based on registration on which the user clicked the button “Transfer details” and destination registration cannot be changed. | |
[[File:Tran4.png|none|frameless|700px]] | [[File:Tran4.png|none|frameless|700px]] | ||
− | Clicking the “+ | + | Clicking the “+ Add” button in the “Payments” list shows a payment detail. Here user needs to select the type of payment and the total amount or percentage of the payment depending on the selected type and whether for the selected type percentage or amount is expected. |
[[File:Tran5.png|none|frameless|700px]] | [[File:Tran5.png|none|frameless|700px]] | ||
− | Click “+ Instalment” button to add one or more instalments. | + | Click “+ Instalment” button to add one or more instalments. The button exists only if the selected payment type expects amounts for values. |
The list of transfer payment types is created based on screenshots of FIFA (D)TMS: | The list of transfer payment types is created based on screenshots of FIFA (D)TMS: | ||
* Fixed transfer fee | * Fixed transfer fee | ||
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* Release (buy-out) fee | * Release (buy-out) fee | ||
* Sell-on fee | * Sell-on fee | ||
− | + | ||
− | + | Sell-on fee is the only type which expects percentage and not amount as information and as such does not expect the definition of instalments. | |
− | Sell-on fee is the only type which expects percentage and not amount as information and as such does not expect definition of instalments. | ||
[[File:Tran6.png|none|frameless|700px]] | [[File:Tran6.png|none|frameless|700px]] | ||
− | Once all payment details are inserted, user may save the changes. Required fields are highlighted in red with a notification message and there is validation which makes sure that: | + | Once all payment details are inserted, the user may save the changes. Required fields are highlighted in red with a notification message and there is validation which makes sure that: |
− | * type is unique per transfer payment (it’s not possible to add more than one payment details of same type) | + | * type is unique per transfer payment (it’s not possible to add more than one payment details of the same type) |
− | * sum of amounts of instalments of | + | * sum of amounts of instalments of detail is equal to the total amount specified on payment detail |
* amounts are positive numbers | * amounts are positive numbers | ||
* percentages are between 0-100 | * percentages are between 0-100 | ||
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====Payee type toggler==== | ====Payee type toggler==== | ||
A toggler exists to choose a payee type: | A toggler exists to choose a payee type: | ||
− | * organization from the limited list of options (clubs where player had registration in same sport) | + | * organization from the limited list of options (clubs where the player had registration in same sport) |
[[File:Tran8.png|none|frameless|700px]] | [[File:Tran8.png|none|frameless|700px]] | ||
Line 100: | Line 99: | ||
Edit/save transfer payment | Edit/save transfer payment | ||
− | * superuser if registration under his/her organization | + | * superuser if a registration under his/her organization |
− | * player administrator if registration under his/her organization | + | * player administrator if a registration under his/her organization |
* club referent if registration is under his/her club and registration is not yet confirmed (or in any later status) | * club referent if registration is under his/her club and registration is not yet confirmed (or in any later status) | ||
Revision as of 08:28, 15 April 2020
Players transfers
In simplest terms, a transfer of a player between two clubs will manifest in Comet as the termination of the current active registration and input of a new registration for player’s new club. Based on the relationship between the parent association of the origin and destination clubs, we can identify two types of transfers:
- transfer within the same country= origin and destination clubs are in the same country
- international transfer = origin and destination clubs are in two different countries
Note: Registration can be terminated only if there is no active contract for the player.
Transfer within the same country
There are two ways to execute a transfers within the same country which depend on the user's level of access:
One-step transfer
One-step transfer is called that way because the realization of it demands a very simple process which takes place within the framework of one registration center. The authorization to carry out the "One-step transfer" depends on the user's position in the organizational hierarchy. This transfer is triggered from the “Active Registrations” tab of the player by clicking on the “Transfer” button. A new section of the screen allows entry of the new registration details, mainly the selection of the destination club. User also needs to enter the end date of the existing registration and the start date of the new registration. Most other entry fields are already filled by the system. When the transfer is completed, the registration for player’s current club is automatically terminated and a new one is created for the destination club with status ENTERED. Both actions are logged in player’s history.
As always, the new registration needs to be confirmed by the responsible authority.
Two-step transfer
Two-step transfer are logistically more complex because they involve actions from two different registration bodies. First, the player needs to be released from his current club. This means that his/her active registration for the club of origin will be terminated. Termination of a registration will be done by the appropriate authority from the current registration body. This user should select the appropriate reason for the termination. Note: Remember to check for active contracts as well, since you will not be able to remove a registration if there is a contract in place. Once the termination is complete, the player becomes available for new registration. Second step is to register the player for his new club. This is done by the registration center of the destination club. The process of searching for a player, viewing player details, and adding a new registration should be familiar. For detailed instructions, refer to those sections in the manual.
Transfer details
If a player has two registrations in COMET, previous registration and subsequent registration with a new club in the same sport, then the “Transfer details” button appears under registration’s screen.
Clicking the “Transfer details” button allows authorized persons to either view existing transfer payment and agreement details or to add new transfer details if they do not yet exist. The dialog pops up for viewing/entering those transfer details.
The system sets the source club of a transfer automatically but leaves the user to choose a different one if needed. The list contains releasing clubs i.e. the clubs based on previous player’s registrations without the current club (actually, the list contains the registrations and only unique club’s registrations are shown, but the clubs' names are printed for simplicity;). Engaging club i.e. destination club of a transfer is automatically set based on registration on which the user clicked the button “Transfer details” and destination registration cannot be changed.
Clicking the “+ Add” button in the “Payments” list shows a payment detail. Here user needs to select the type of payment and the total amount or percentage of the payment depending on the selected type and whether for the selected type percentage or amount is expected.
Click “+ Instalment” button to add one or more instalments. The button exists only if the selected payment type expects amounts for values. The list of transfer payment types is created based on screenshots of FIFA (D)TMS:
- Fixed transfer fee
- Conditional transfer fee
- Release (buy-out) fee
- Sell-on fee
Sell-on fee is the only type which expects percentage and not amount as information and as such does not expect the definition of instalments.
Once all payment details are inserted, the user may save the changes. Required fields are highlighted in red with a notification message and there is validation which makes sure that:
- type is unique per transfer payment (it’s not possible to add more than one payment details of the same type)
- sum of amounts of instalments of detail is equal to the total amount specified on payment detail
- amounts are positive numbers
- percentages are between 0-100
If everything is set-up correctly, transfer payment details are successfully saved.
Payee type toggler
A toggler exists to choose a payee type:
- organization from the limited list of options (clubs where the player had registration in same sport)
- organization from the unlimited list of all options
- person from the limited list of options (player)
- person from the unlimited list of options
Toggling payee type changes icon which should say more about the list of options. Only authorized users will be able to toggle payee type with the unlimited list of options.
Permissions
Add transfer payment
- superuser if registration is under his/her organization
- player administrator if registration is under his/her organization
- club referent if registration is under his/her club and registration is not yet confirmed (or in any later status like terminated) because it’s expected that club enters payment details prior transfer ends
View transfer payment
- superuser, player administrator, club referent if registration is under their organization
Edit/save transfer payment
- superuser if a registration under his/her organization
- player administrator if a registration under his/her organization
- club referent if registration is under his/her club and registration is not yet confirmed (or in any later status)
International transfers
International transfers are governed by FIFA Regulations on Status and Transfer of Players. For updated information about FIFA rules and requirements that apply to your situation, please download the latest documents from www.fifa.com.
Incoming transfer
Players registered at one association may only be registered at a new association once the latter has received an International Transfer Certificate (ITC) from the former association.
When player is arriving from abroad, International affairs department first registers the player for the club of origin. Choose the First registration in Players section from the menu and fill in the personal information and details regarding the former club and organization. The status is immediately set to CONFIRMED.
After that, press ‘Edit’ button to terminate the previous player’s registration with termination reason ‘International transfer’. The player’s registration is put in the status TERMINATED.
The Administrator of International Affairs should also check if there is any missing data, in order to complete Player Passport, and insert all necessary Retro Registrations. Now the responsible person from International Affairs/club registers the player for the club she/he is transferring into by pressing the button ‘New int. registration’.
Once the new active registration screen opens, fill in the information about the new club such as: Organization, Club, Discipline, Level, etc. The status is immediately set to ENTERED (INT). Now, you will be able to print the ITC Request.
Once the ITC release has been received, you will be able to change the status to APPROVED (INT) by pressing the button ‘Edit’. In some Associations clubs have to change the final status of the transfer to CONFIRMED.
If you already have the player’s registration in the system e.g. player used to play for Croatian club, then in New Zealand and is returning back to Croatia, you can skip the First registration process, and simply terminate the previous registration with ‘International transfer’ reason.
Provisional clearance
This section is applicable only to certain Associations. If the new association does not receive a response to the ITC request within 30 days of the ITC request being made, it shall immediately register the player with the new club on a provisional basis (“provisional registration”). After 30 days, you will be able to print the Provisional clearance document by changing the status to PENDING (INT). A provisional registration shall become permanent one year after the ITC request.
Outgoing transfer
To start the outgoing transfer process, choose the player from the list and press the ‘Edit’ button on the Active registrations form.
The player’s registration must be terminated with the ‘international transfer’ as termination reason and registration status will be changed to TERMINATED(INT).
This player is now available and appears on the International transfers list.
Then the International Affairs department needs to register the player for the target club. If the club already exists in the System, the user is only required to add ‘New int. registration’.
Otherwise, user has to create a new club manually. The registration status is automatically set to CONFIRMED.
Now, you will be able to print the ITC Card. The association issuing the ITC shall lodge a copy with FIFA.
The Administrator of International Affairs should also check if there is any missing data, in order to complete Player Passport, and insert all necessary Retro Registrations.